During my 4 days trip to Tokyo (April 1st to 4th, 2014), I got to sleep in the dormitory
style bunk bed room with total of 8 people, males and females integrated. When
booking 6 month prior, as I do with most of my trips, I had no clue as to how
awful and nightmare experience it would eventually become. Out of 8, about
4 people snored simultaneously. Both sexes. And I had to make sound recordings of it.
4 people snored simultaneously. Both sexes. And I had to make sound recordings of it.
3D Camera tracking was done in After Effects and sound effector
was modeled in Cinema 4D. Final composite was done in AE. The source
footage was shot by myself while walking from Shibuya to Harajuku.
The sound was amplified and edited in WAVEPAD sound editor.
Compositing in After Effects with C4D render result

Rendering out sound effector in C4D to AE in PNG sequence images
I was back in Shibuya in 8 years, and nothing much seemed to have changed.
Still, mass population crossing 5 way cross section at the same time calls
for "wow". This must be the equivalent of NY Times Square in Asian version.
When in Shibuya, I shot 380 degree panorama shots to be used as HDRI image
source for compositing. And also, lots of video clips were filmed using none
other than my Iphone.
Then I worked the same procedure as the above snore effector with the
following Shibuya cross section. I've extracted street noise from the video
and amplified it in WAVEPAD and connected that sound to the sound effector
in Cinema 4D. For final composite, I had to make an effort to bring the
experimental image to the next level. I have literally put forth all my learnings
from the past 2 years in 3D skill set using related programs. End result could
be viewed as total chaos which is befitting to Shibuya, Tokyo.
Initial render output for my work should have been exactly ONE MINUTE but
even after close to 12 hours of rendering time on my desktop, the rendering
has ceased to continue making my final render result shy of 30 seconds after
my pc went in to a sleep mode automatically. Nevertheless, all my intended
visualization was achieved within that time restraint. And I just got on with
uploading
Final RENDER OUT with all the composites








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